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Assassin's Creed Nexus VR

● Served as Interim Lead during the pandemic period
● Coordinated cross-department collaboration and communication
● Worked closely with Art Director Alan Jarvie to maintain visual direction
● Developed Substance materials to match Assassin’s Creed II visual standards
● Managed and mentored a small team of 3D artists
● Modeled and textured high-quality 3D assets
● Built and optimized asset pipelines for Meta Quest 2
● Developed extraction pipelines for reusing assets from previous projects
● Provided constructive feedback and guidance on asset production